Sunday, January 20, 2013

Duchamp's Rotative Demisphére

For our first project, we had to recreate a piece of art using Processing. I chose Marcel Duchamp's Rotative Demisphére´, as seen below. Came out pretty cool, and I gave the center piece actual rotation. The actual piece, followed by my recreation:

           

Download link to the application and code: https://docs.google.com/file/d/0B_5Hamygr-o7MG9BZkNfdE0xYTQ/edit

Sunday, January 13, 2013

Media Artists

The very first artist that came to my mind is Randall Munroe, the mastermind behind the popular geek web comic XKCD. On the surface. XKCD can appear to be just a simple, stick-figure comic but fans know there's much more to it. Munroe utilizes alt-text with all of his comics that provide more meaning and humor. This could not be achieved without having the site take advantage of web technologies. In addition to almost always being on the subject of technology and nerd-ism in general, the comic "Click and Drag" shows how much of an emotional and artistic impact a web-comic can have. This particular comic utilizes a simple yet genius web element to hide an immense, explorable XKCD world within a single frame.

The second, although I'm not entirely sure how well he fits in, is Steven Slate. Steven Slate is a music producer, audio engineer, and songwriter, who has in the past few years ventured into the market of developing audio software. It's hard to pinpoint a single artistic "piece" he has created, rather than the contribution he's made towards audio and music creation as a whole. For instance, he has developed a pro-audio plug-in that will trigger and/or replace sounds (in use, usually poorly recorded drums) with various drum samples he recorded himself. This would be less impressive had he not gone through incredible lengths to record specific drum sets in such specific settings (inside a castle, for instance), while striving to retain a natural and "analog" feel to what would become the samples used in his program.

Lastly, another audio engineer, Sam Pura. Pura has co-developed a robot which he aptly dubs "The Intern" to assist him in studio work; Specifically with mic positioning for guitar cabinets. A simple, but effective way to solve a very common problem in studio work. This is one of the most ideal usages of technology. Solving problems, and again in this case, problems that once solved lead to quicker and easier ways to develop and create art.

Background

I have somewhat of an unfortunate interest in programming. My interest in computers and technology in general, and my need for creative outlets certainly makes programming a worthy candidate to fill that niche. I've grown to despise a lot of the syntax needed with programming, and view it more as a necessary tool to realize a creative idea. That being said, my background in programming starts around Junior year of high-school in learning C++. I've since taken through CSC227 (Java) at the UA, and have had experience in various other languages including Python, Processing, Matlab, R, and MIPS. I'd say my experience using Processing in ISTA 301 last semester has been my most direct experience with graphical programming and multimedia art. My real strength lies outside of programming and in recording/processing/editing music and audio.